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Halo 重生规则

原文链接

重生点(Spawn Points)

重生点是地图上死去的玩家可以重生的位置。这些重生点通常放置在角落或易于识别的位置。

 

距离就是一切(Distance is Everything)

距离是选择队友的重生点时考虑的唯一因素。无论你的队友死亡或敌人朝向重生点,都无关紧要。你越接近重生点,你的队友在那里重生的就越好。

 

多远才算远?(How Far is Too Far?)

 

当你离重生点越远,你的队友在这里重生的几率就会下降,但并不是匀速下降的。当你刚离开重生点时,这个百分比保持相对较高,但是当你远离的距离时,这个百分比会迅速接近零。这个距离在上面的图片中以蓝色显示,并且在所有地图上的所有产物都是相同的。

 

阻止重生(Blocked Spawns)

正如这张图片所示,玩家必须非常靠近一个重生点才能阻止它,而敌人可以在更远距离阻止重生点。

 

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